How I avoid building apps that flop

Hey there,

Before I build any app, I do market research.

And it costs me $0.

A few free platforms tell me everything I need to know.

Here's my exact process:

Step 1: Google Trends

I type in the problem my app solves.

Example: When I built Puff Count, I searched "quit vaping" on Google Trends.

The trend was up and to the right. More people were searching for it every month.

If the trend is flat or declining, I don't build it.

Step 2: Sensor Tower

I look up competitors in the space.

Sensor Tower shows me exactly how much money other apps are making.

I saw apps in the quit vaping space making $50k-$100k/month.

This market prints. There's money here.

If competitors are making $0, the idea is probably bad.

Step 3: TikTok

I search for my keywords on TikTok and filter by "most liked."

I searched "quit vaping" and saw videos with millions of views.

This content goes viral. Marketing will be easy.

I saved 10-15 of the top-performing videos. Then I recreated them in my own style.

One of my recreated videos hit 2.6 million views. Drove 20k downloads in a day.

This entire process takes 30 minutes.

Puff Count passed all three checks. So I built it.

If any of them fail, I move on.

Market research is free. It's fast. And it tells you if your idea is worth building before you spend a single dollar.

If you're about to build an app, do this first.

Peace,
Steven